World shaders used in Live for Speed 0.6S
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The shaders in this version are in an intermediate stage.
There was some documentation for the World shaders in previous versions.
We have now developed new shaders for future versions of Live for Speed.
The new shaders will be released with a full graphical update.
We are not providing documentation for this current version.

TIP: If you edit a shader, you can reload all shaders in LFS using this command: /rsh

Post-processing shader
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Post-processing can be enabled in Misc Options.
If enabled, the ps_main shader in PostProcess.psh is used to create the final image.

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www.lfs.net - 6 July 2018